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Grayson Morley

Grayson Morley
Final Fantasy XVI and letting games be nonsense

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Final Fantasy XVI and letting games be nonsense

Please. They don't all have to be smart. Some of them can just rip.

By Grayson Morley 12 Oct 2023
I reviewed Cocoon for Polygon

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I reviewed Cocoon for Polygon

A devious but fair puzzle game, Cocoon will change you

By Grayson Morley 29 Sep 2023
Tactics Ogre: Reborn and portals to the past

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Tactics Ogre: Reborn and portals to the past

Guest Backlog by Matthew Mastricova

By Grayson Morley 28 Sep 2023
Double Fine PsychOdyssey and how the sausage gets made

Newsletter

Double Fine PsychOdyssey and how the sausage gets made

On game development, criticism, and demanding a better future

By Grayson Morley 14 Sep 2023
Backchat: Dave the Diver

Podcast

Backchat: Dave the Diver

Dave the Venture Capitalist, more like it

By Grayson Morley, Brandon Walsh 31 Aug 2023
Star of Providence and learning to play an instrument

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Star of Providence and learning to play an instrument

Musical metaphors return to Backlog

By Grayson Morley 17 Aug 2023
Tchia and a single breath of the wild

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Tchia and a single breath of the wild

Tchia is a musical! Tchia is Zelda! Tchia is great!

By Grayson Morley 03 Aug 2023
I reviewed Viewfinder for Polygon

Newsletter

I reviewed Viewfinder for Polygon

Plus a few extra thoughts for the Backlog crowd

By Grayson Morley 17 Jul 2023
Tears of the Kingdom and the eras of a life

Newsletter

Tears of the Kingdom and the eras of a life

Marking time with Zelda

By Grayson Morley 06 Jul 2023
Backchat: Boyfriend Dungeon

Podcast

Backchat: Boyfriend Dungeon

Happy Pride! Enjoy our gossip!

By Grayson Morley, Brandon Walsh 22 Jun 2023
Octopath Traveler II and who gets to be the protagonist

Newsletter

Octopath Traveler II and who gets to be the protagonist

A game for people who wonder what the shopkeeper's deal is

By Grayson Morley 08 Jun 2023

Newsletter

Persona 3 Portable and people pleasing

A mirror held up to a mirror

By Grayson Morley 25 May 2023
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